Each attribute is displayed on its own chart (or table, if you switch to that view), showing the utilities for each level. In Discover, utilities are zero-centered, which has been the standard for decades.
Within each attribute the scores sum to 0. Due to the zero-centering of utilities within each attribute, even if all levels within the same attribute are considered excellent by respondents, some levels are made to be positive and others to be negative (so they sum to 0). A negative score does not mean that respondents dislike a level, it just means they like it relatively less than the other levels within the same attribute. The inverse logic also applies. A positive utility does not necessarily mean that respondents like that level, they just relatively prefer it to other levels in the same attribute that have lesser scores).
Example:
Consider these three levels and their zero-centered utilities:
Win $100,000 |
-50 |
Win $200,000 |
0 |
Win $300,000 |
50 |
Everybody likes to win money, so winning any of these three large amounts of money would be a great thing. But, winning $300,000 is better than $200,000, which is better than $100,000. Since the utilities are constrained to sum to 0 within each attribute, the least desirable of the levels has to be made negative. However, just because it has a negative score doesn’t mean that respondents wouldn’t like to win $100,000!
Zero-centered diffs scaling:
The raw utilities are multiplied by a constant so that the range of utilities for each attribute averages 100 across all respondents. This rescaling ensures that each respondent has nearly the same weight when computing average utilities across the sample.
Advanced note:
Even though utilities are rescaled to zero-centered diffs for reporting in Discover, if you want to export the data and create your own market simulator in Excel, you should use the raw utilities (instead of the zero-centered diffs) to ensure the market simulator math is accurate.